Catch
Combat, Defense, Innate, Trait
Cost: 3 XP/tier
You are treated as having the Deflect Arrows feat. You can deflect only thrown weapons and ammunition that they are large enough for you to wield as a light weapon, no larger than a medium weapon, and not going at superhuman speeds like bullets.
Tier 2: You also gain the Snatch Arrows upgrade. This adds the Attack type to the Deflect Arrows action if you utilize this effect.
Energy Deflection (+1): You can also deflect energy ray effects such ray of frost, scorching ray, or magic missile. This doesn't work against area effects.
Super Reflexes (+1): You can also deflect ammunition going at superhuman speed such as bullets. This doesn't work against area effects unless you take this upgrade twice.
Titanic Hands (+1): You treat yourself as one size larger for determining the largest thing you can deflect.