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Catch



Combat, Defense, Innate, Trait


Cost: 3 XP/tier



You are treated as having the Deflect Arrows feat. You can deflect only thrown weapons and ammunition that they are large enough for you to wield as a light weapon, no larger than a medium weapon, and not going at superhuman speeds like bullets.



Tier 2: You also gain the Snatch Arrows upgrade. This adds the Attack type to the Deflect Arrows action if you utilize this effect.

Energy Deflection (+1): You can also deflect energy ray effects such ray of frost, scorching ray, or magic missile. This doesn't work against area effects.

Super Reflexes (+1): You can also deflect ammunition going at superhuman speed such as bullets. This doesn't work against area effects unless you take this upgrade twice.

Titanic Hands (+1): You treat yourself as one size larger for determining the largest thing you can deflect.