Home | Races | Astomi | Boggart | Cecaelia | Centaur | Doppelganger | Draconian | Dwarf | Elder Thing | Elf | Faun | Ganeshan | Gargoyle | Ghillie Dhu | Giant | Goblin | Grey | Hob | Homunculus | Human | Jinn | Jorogumo | Kappa | Kasha | Kobold | Merfolk | Mi-Go | Minotaur | Myrmidon | Naga | Nephilim | Onikuma | Oozling | Orc | Popobawa | Powrie | Rephaite | Revenant | Saurian | Shan | Sprite | Tengu | Troll | Unicorn | Vanara | Vodyanoy | Wulver | Yaddithian | Yithian


Boggart



Boggarts are small humanoid amphibians often found in marshes and swamps. They are known for being mischievous and sneaky, as well as incredibly nimble and quick.



CREATURE TRAITS (10 XP)




ATTRIBUTES (0 XP)




LANGUAGES (0 XP)




INNATE ABILITIES (12 XP)




VARIANTS


HEQETIAN (+0 XP)
Heqetian boggarts (sometimes called "Kekians") hail from the south and are known for being familiar with dryer locations.
JIRAYAN (+0 XP)
Jiraiyan boggarts hail from the east.
LLAMHIGYN Y DWR ("Water Leapers") (+0 XP)
The Llamhigyn y Dŵr, or "Water Leaper" boggarts hail from the north.
TIDDALIKIAN (+0 XP)
Tiddalikian boggarts tell tales of their people hailing from across the ocean, though no one knows exactly what direction they came from or if the tale is even true.


ADDITIONAL ABILITIES

Boggarts begin with their innate traits and can gain additional traits from the following list as feats.

BIG MAW (6 XP)
Prerequisites: Bite natural attack
Benefits: You gain the Swallow Whole and Latch special abilities. While using Latch, you cannot use your mouth for any purpose other than biting the grappled creature.

CAMOUFLAGE (2 XP)
Benefits: You Camouflage 1 applying the selection to in marshes, swamps, and similar terrain with dense vegetation and water. Heqetians apply it to dry, sandy, desert-like areas instead.

GIANT DODGER (4 XP)
Benefits: You gain a +2 competence (dodge) bonus to your Dodge DC and Reflex saves against creatures larger than you.

GLIDER (4 XP)
Benefits: You gain a 20-foot glide speed. Gliding functions as a fly speed, except you cannot gain altitude and automatically descend 5 feet at the end of each of your turns (this descent does not count against your movement).

LOUD MOUTH (2 XP)
Prerequisites:
Benefits: You can amplify the volume of sounds you make with your mouth as if using Bellow. This is a biotic, Constitution-based effect.

PRINCELY (2 XP)
Prerequisites:
Benefits: You gain Diplomacy and Performance as class skills. If either is already a class skill, you instead gain a +2 innate bonus on that skill.

TOXIC SKIN (2 XP)
Benefits: You gain Produce Poison as a tier 2 innate biotic power. Your type of poison is listed below:
BOGGART WEAPON FAMILIARITY (2 XP)
Benefits: You gain Exotic Weapon Proficiency with the boggart weapons.