Armor Proficiency
Combat
Prerequisites: Strength
You become proficient with light armor, granting you the following benefits while wearing light armor:
- Reduce penalty by 1 (minimum 0)
- Increase max dex by 1
- Reduce Spell Failure from armor by 5%
Normal You apply your armor's armor penalty to attack rolls, attack DCs, Str- and Dex-based skill rolls, Reflex saving throws, and all rolls involved in using a concentration effects (such as concentration checks and saves against disrupting concentration). You apply double it's penalty to all base speeds (round down to the nearest 5-foot increment after the penalty is applied).
Tier 2 Apply the benefits of tier 1 to medium armor as well.
Tier 3 Apply the benefits of tier 1 to heavy armor as well.
Tier 4+ Increase the benefits by 1/5% for each tier above 3. For example at tier 5 you would reduce the penalties by 3 and increase the max dex by 3 and reduce spell failure by 25% and at tier 6 you would reduce the penalties by 4 and increase the max dex by 4 and reduce spell failure by 30% and so on and so forth.