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AID ANOTHER

Type: Basic Action, Harmless
Cast: 1 action
Range: melee
Target: 1 ally
Duration: 1 round
Rolls: Attack or skill check that they'd have to make to perform that action against DC10

Effects: Choose a basic action you want to help the target do. This action has that actions same action types.
Critical Success As a success but the bonus increases by 1 for every 5 points you beat DC10.
Success For the duration, the target gains a +1 circumstance bonus to their next attack roll or skill check made to perform the chosen action.
Critical Failure The bonus is reduced by 1 for every 5 points you failed, possibly becoming a penalty.