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Adhesive Skin



Combat, Innate


Cost: 2 XP/tier

Prerequisites: -



A weapon or ammunition that is not destroyed on impact that strikes a creature with this trait is stuck to it unless the wielder succeeds on a Dexterity (Reflex) save against the DC10 + double this trait's tier + target's Constitution modifier. A stuck weapon can be pried free as a move action with a Strength (Brawn) roll of the same DC. If the attacker uses a natural weapon, they are automatically grappled on a failed saving throw.