Peoples

Dragons - The variety of giant flying fire breathing lizards that we all know.
Giants - Massive humanoids from the early days of the world.
Pangolins - Stout Pangolin people who through tenacity and magic survived the Dragon-Giant wars
Gargoyles - Stone-like children of Mother that make homes throughout the world to guard old treasure
Squirrels - Vicious little furry beasts with keen intellect and twitchy tails with a weakness for acorns
Elves - Creations of Siren, blessed by Xanaria, a long lived species living on the islands in the northern ocean.
Humans - Standard issue bi-pedals designed exclusively by AE's AI.
Encyclopods - Peaceful translucent humanoids that function to serve Mnethis in the mortal world.
Cauldron Weaver - Frightening but helper agents of Charista that take all matter of detritus and turn it into a blanket of fabric.
Nymphs - Xanaria's protectors of her Sacred Forest.
Moonlight Wild Fey Mice - Tiny guardians of mushroom groves.



Names

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PenumbrusEncyclopodVoyage of the GriffonPersonal Assistant to Mnethis in a mortal form.
Omen BenetHumanVoyage of the GriffonCaptain of the Griffon hired by Menes Panea
Menes PaneaHumanVoyage of the GriffonBenefactor/Financier/Patron of the Griffon
Nols RavenclawHumanVoyage of the GriffonCabin Boy of the Griffon, looking to earn a name for himself
PiotrHumanVoyage of the GriffonFirst Mate of the Griffon, Long time friend of Omen Benet
Jess HornsworthHumanVoyage of the GriffonUnnaturally lucky Gambler looking for a way out of trouble, Real name: Tyra Clawblight
Datura HamdinHumanBearhouse TavernDrunk Dancer, daughter of Givrom
Givrom HamdinHumanBearhouse TavernWealthy elder of the village who owns land with stone quarries and lumber yards
The ChampionHumanBearhouse TavernSomeone possessed by madness, killed by a mortal forming of Mother, corpse missing
The RedheadHumanBearhouse TavernSomeone commissioned by Mother to watch after the Ursine Babe
RichardUrsine Humanoid MonsterBearhouse TavernA child of Mother with elements of fire and ice
WaltherHumanBearhouse TavernBartender to and owner of the Bearhouse Tavern
Noah DosenkuUndead Human RevenantBearhouse TavernSkilled Dancer raised from the dead by Charista to be husband to Datura
TiboltHumanStudy of a RelicScholar who came into some knowledge of a relic on an expedition to retrieve it, cursed by Ea-Doragh Mahdra.
ColleenHumanStudy of a RelicFinancer of Tibolt's expedition who is also along to enjoy the journey
LuthrenTouched HumanStudy of a RelicFormer Sherpa touched by Kin to resist the madness of the deific realms, forced guide on Tibolt's expedition
Young SherpaHumanYatra's TrailYoung Sherpa who travels near a spice house waypoint and is also shares responsibility for it
AslohriaEncyclopodYatra's TrailOne of Mnethis encyclopods who watches the world from the base of the spine.
DorjeHumanYatra's TrailAncient Sherpa, the first to lead Pangolins along the trail.
RhyasElfVoyage of the GriffonA first contact to humans, perhaps has a bit of wanderlust and humans are an opportunity
FredaHumanThings that are LostAn old woman who runs an inn on the east side of the spine
AlmerHumanThings that are LostAn old man skilled in metalworking that runs a smithy on the east side of the spine
EvanHumanThings that are LostA traveler staying at Freda's inn and getting work done by Almer
The CrafterPangolinThings that are LostA lost traveler that found Freda's inn, she's given a blanket as a gift
BirghidNyss MonsterLegends of VesstanFirstborn of the mortal Nyss Mahdra, not of man
???Nyss demi-MonsterLegends of VesstanSecondborn of the mortal Nyss Mahdra, daughter of Vesstan
???Nyss demi-MonsterLegends of Vesstan(3/4)born of the mortal Nyss Mahdra, son of Vesstan (twin)
???Nyss demi-MonsterLegends of Vesstan(3/4)born of the mortal Nyss Mahdra, son of Vesstan (twin)




Monsters

Firewyrm for Sacred Forest
 - A Creation of the Mother of Monsters to bring warmth to the Sacred Forest and act as a protector and guardian. It exists to direct and manipulate the magma beneath this area and warm the water so that it bubbles to the surface as hotsprings.  The firewyrm with too much zeal has forced many geysers to the surface which has alarmed the nymphs a great deal.  This has also forced to the surface many of the natural gems that the firewyrm occasionally eats.

Gravedirt Dragon
 - A Creation of the Mother of Monsters to protect the relic of the firstborn.  Infused with Fury and Anger, she imbued with with power of protection and defense.  Using the remains of Shayrsynth, Ea-Doragh Mahdra animated the bones to perform this task, connecting them with magic.  This was unlike her normal creations that she birthed and thus she petitioned the Demigoddess of Undeath to aid her creation.  This strange fusion of their divinities resulted in a being with some instabilities but still great power.  Earthern Curses that lives in the bones of the creation threatened to explode outward with every step and sound.  The gravedirt that held it together made bones grows dark as the rich soil absorbed into them.  Magical roots act as blood red tendons that bind the bones and dirt together and gives it strength as it slams a bony claw onto the stone rumbling the ground beneath it.  Then another claw and another and another.  The bony tail whips behind it spraying loose dirt along the ground.  The pale light of life within the constructed eyeholes of the creation watched the landscape in front of it.

Aristolochio, The Lord of the Dance
 - Aristolochio is a large imposing figure. Tauric in form, with a human-like torso atop a deer-like body, he stands over two meters tall and weighs more than you'd think. A pair of branching antlers sprouts from his head. These antlers shed every winter and regrow in the spring. His irises are rectangular and golden in color. His home is the Sacred Forest which is charged with protecting and overseeing by the Mother of Monsters, his own mother. While his antlers are grown, he is bound to the Sacred Forest, but during the winter he is free to roam the world. He seems to greatly enjoy wandering the world over. One of his favorite pastimes is to play music and dance. He also has a nasty penchant for seducing young women and men of the human and elven races. Wherever he goes, stories are likely to follow of debauched orgies in a nearby forest glade. Another reason he gets away with this is his own natural penchant for green magic. All in all Aristolochio is a force for mischief and chaos in the world. But in the Sacred Forest he is a guardian and lord. The only being there he cannot sway with his charms is the Firewyrm, his sibling. Thus, some might learn that the Firewyrm is one of the easiest ways to control Aristolochio in turn. Well, that and his mother or one of the other gods. Still, for now, he is the only known being who can impregnate the nymphs and increase their numbers. So far, all their offspring seem to also be nymphs. In fact, all his children have been female. What it would mean or what would happen should he have a son is hard to know. Perhaps he is simply not capable of it per Mother's wishes?