Dunmer

The Dunmer, also known as Dark Elves, are the ash-skinned, typically red-eyed elven peoples of Morrowind. "Dark" is commonly understood as meaning such characteristics as "dark-skinned", "gloomy", "ill-favored by fate" and so on. The Dunmer and their national identity, however, embrace these various connotations with enthusiasm. In the Empire, "Dark Elf" is the common usage, but among their Aldmeri brethren they are called "Dunmer". Their combination of powerful intellects with strong and agile physiques produce superior warriors and sorcerers. On the battlefield, Dunmer are noted for their skill with a balanced integration of the sword, the bow and destruction magic. Dunmer live two to three times as long as humans; with a 200-year-old Dunmer being old and a 300-year-old Dunmer being very, very old. In character, they are grim, aloof, and reserved, as well as distrusting and disdainful of other races.

Dunmer distrust and are treated distrustfully by other races. They are often proud, clannish, ruthless, and cruel, from an outsider's point of view, but greatly value loyalty and family. Despite their powerful skills and strengths, the Dunmer's vengeful nature, age-old conflicts, betrayals, and ill-reputation prevent them from gaining more influence. Those born in their homeland of Morrowind are known to be considerably less friendly than those who grew up in the Imperial tradition.


+2 Strength, +2 Dexterity, -2 Charisma
Medium: Dunmer are Medium creatures and have no bonus or penalty due to size.
Normal Speed
Low-Light Vision: Dunmer can see twice as well as humans in low-light conditions.
Fire Resistance: Dunmer have Resist Fire 5
Stealthy: Dunmer gain a +2 bonus on Stealth checks.
Ancestor Guardian: Dunmer can cast Shield once per day as a spell-like ability.
Weapon Familiarity: Dunmer are proficient with longbows, longswords, rapiers, and shortbows, and treat any weapon with the word “elven” in its name as a martial weapon.
Languages: Dunmer begin play speaking Tamrielic and Dunmeri. Dunmer with high Intelligence scores can choose from the following: Aldmeri, Bosmeri, Daedric, Dwemeris, Jel, Orcish, and Ta'Agra.