Breton
Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock. They are united in culture and language, even though they are divided politically, for High Rock is a fractious region. Bretons make up the peasantry, soldiery, and magical elite of the feudal kingdoms that compete for power. Many are capable mages with innate resistance to magicka. They are known for a proficiency in abstract thinking and unique customs. Bretons appear, by and large, much like other pale-skinned humans. They are usually slight of build and not as muscular as Nords or Redguards. Their Elvish ancestry is usually only detectable upon a closer inspection of their eyebrows, ears, or high cheekbones, though many individual Bretons appear to be more Nordic or Imperial than anything else. The great diversity in their appearance is to be expected from their politically fractured society, though their clothes, accents, customs and names are fairly uniform.
+2 Intelligence, +2 Wisdom, -2 Constitution
Medium: Bretons are Medium creatures and have no bonus or penalty due to size.
Normal Speed: Bretons have a base land speed of 30 feet.
Dragonskin: Bretons can use Barkskin once per day as a spell-like ability.
Elftouched: Bretons gain a +1 racial bonus to Craft (alchemy) and Spellcraft checks.
Languages: Bretons begin play speaking Tamrielic and Bretic. Bretons with high Intelligence scores can choose any languages they want (except secret languages).