Bosmer


The Bosmer are the Elven clan-folk of Valenwood, a forested province in southwestern Tamriel. In the Empire, they are often referred to as Wood Elves, but Bosmer, Boiche, or the Tree-Sap people is what they call themselves. Bosmer rejected the stiff, formal traditions of Aldmeri high culture, preferring a more romantic, simple existence in harmony with the land and its wild beauty and creatures. They are relatively nimble and quick in body compared to their more "civilized" Altmeri cousins (who often look down upon the Bosmer as unruly and naive). Their agility makes them well-suited as scouts and thieves. However, they are also a quick-witted folk, and many pursue successful careers in scholarly pursuits or trading. Bosmer live two to three times as long as humans; with a 200-year-old Bosmer being old and a 300-year-old Bosmer being very, very old. Though they are considered less influential than some of their Elven brethren, the Bosmer are also relatively prone to producing offspring. As a result, they outnumber all other mer on Tamriel.


+2 Dexterity, +2 Wisdom, -2 Strength
Small/Medium: Bosmer females are Medium creatures and have no bonus or penalty due to size. Bosmer males are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a  -1 penalty to CMB and CMD, and a +4 size bonus to Stealth checks.
Normal Speed
Low-Light Vision: Bosmer can see twice as well as humans in low-light conditions.
Naturekin: Bosmer can cast Speak with Animals once per day as a spell-like ability.
Footpad: Bosmer gain a +2 bonus on Acrobatics and Stealth checks, and these skills are always considered class skills.
Weapon Familiarity: Bosmer are proficient with longbows, shortbows, and any weapon with the word “elven” in its name.
Languages: Bosmer begin play speaking Tamrielic and Bosmeri. Bosmer with high Intelligence scores may choose from the following: Aldmeri, Dunmeri, Jel, Orcish, Sylvan, and Ta'Agra.