Argonian


Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often prefer to refer to them as ‘lizards’ or the ‘Lizard Folk’ instead, especially when meaning to be derogative. They are known as the foremost experts in guerrilla warfare throughout the Starry Heart, a reputation brought upon them by defending their borders from enemies for countless centuries. Argonians have a lifespan similar to that of humans. According to the First Era Scholar Brendan the Persistent “the Argonian people have, throughout Tamrielic history, been perhaps the most misunderstood, vilified, and reviled of all the sentient races. Yet, those who have taken the time to experience Argonian culture have gained a greater appreciation for this noble and beautiful people". However, it should be noted that he himself went missing in his final expedition into the deeper swamps of their homeland.


+2 Dexterity, +2 Intelligence, -2 Charisma
Medium: Argonians are Medium creatures and have no bonus or penalty due to size.
Normal Speed: Argonians have a base land speed of 30 feet. They also have a Swim speed of 30 feet, can move in water without making Swim checks, and always treat Swim as a class skill.
Amphibious: Argonians can breathe both water and air.
Swampborn: Argonians gain a +2 racial bonus on saving throws against disease, ingested poisons, and becoming nauseated or sickened. Additionally, Argonians gain a racial bonus on saving throws against poison equal to their Hit Dice.
Shadowscale: Argonians gain a +1 racial bonus on Disable Device and Stealth checks.
Languages: Argonians begin play speaking Tamrielic and Jel. Argonians with high Intelligence can choose from the following: Aldmeri, Bosmeri, Dunmeri, Orcish, Sylvan, and Ta’Agra.