Step 3: Select your Class
In Micks case I think Soldier is an obvious Choice. So I select that from the list of Classes, So I note his Primary Stat, write down his class move and write down his equipment.
Primary Stat: Hard +3
Class Move: Adrenaline Rush: When you go into battle, roll +Hard. On a 10+, hold 3. On a 7-9, hold 2. On a miss, hold 1, but you come under concentrated fire for one tick (the clock does not advance). During the battle you can spend your hold 1 for 1 to:
- Name an NPC within the reach of your weapon. You kill, disable or disarm them (GM’s choice)
- Name a character within melee range. You redirect their attack to another character within your reach, or else to nowhere – into the ground or a wall or the sky.
- Name a character within your reach. While you keep fighting, you intercept any attack directed at them and they suffer no harm.
- Ignore all harm to yourself from an incoming attack.
Starting Equipment:
- M-8 Avenger assault rifle (3-harm close loud autofire)
- M-23 Katana shotgun (3-harm close reload messy)
- M-5 Phalanx Heavy Pistol (2-harm close loud)
- Heavy combat armor with shield generator (3-armor, 2-shields, heavy)
- Bluewire Omni-tool
GM Note: |
I select Battle Hardened from the Combat Moves list because I think Mick is a Hard mofo and pretty quick to temper. So being a cool customer isn't in the cards for him. |