UEEF Tactical Gear
These tactical accessories attach to standard CVR-3 via a standard Magnetic Interface Locking System (MILS).

Sidearm Holster and Utility belt
This tactical belt is the standard utility belt for the CVR series of armor. It can take standard MILS attachments as well.
Pistol Holster (choose a hip):Will hold any pistol sidearm, usually a H-90 or M-30.
Hard sided pouch (opposite hip):
(holds one of the following: 2-4 e-clips, a small tool kit, medical kits, food, or other supplies) (see the MILS pouch for details)
Hard sided pouch (lower back):
(holds one of the following: 2-4 e-clips, a small tool kit, medical kits, food, or other supplies) (see the MILS pouch for details)
Note: May attach two other pouches, but not when using a cyclone - any other pouches will fall off during transformation - period.


Magnetic Individual Locking System Accessory Pouches: These pouches come in a variety of shapes and sizes, but are all about the same in terms of volume and weight capacity: 125 cubic inches (about 2 liters of space). Specific size and shape will varry by type. Common types include:
  Magazine Pouch: Holds two magazines for any UEEF energy rifle, especially the H-90 and M-30 models. Conversely it will holds four H-90 or M-30 pistol magazines.
  First Aid Pouch: Contains a roll of gauze, two pressure bandages, antiseptic cream, razor blade, roll of medical tape, mechanical tourniquet, and air-passage stabilizer.
  Radio Pouch: Holds one standard hand held military radio.
  Grenade Pouch: Carries four standard anti-personnel grenades, such as the D-30 Cobalt Grenade.
  Knife Sheath: Carries one military issue combat or vibro knife.
  Shotgun Shell Pouch: Carries eight rounds of .12 guage shotgun ammunition
  Drop-Leg Holster: Strapped to the hip, but attached to the utility belt, this holster replaces the standard waist holster. Using this holster makes transformation of a cyclone impossible, but does allow for the attachment of another pouch on the hip where the holster was.
  Drop-Leg Pouch: Attached like the drop-leg holster, this pouch is useful for spent magazines and has a draw-string opening.
M.D.C.: 2 for the hard sided pouches, 1 for the drop-leg pouches.

Standard Assault Pack:
The SAP is a small, hard sided backpack. It is assigned to infantry units engaging in direct combat, and it is designed to carry only the bare necessities that a foot soldier needs in the field. The pack is sturdy, lightweight, and has a locking 2000 cubic inch (32.7 liters) main compartment with numerous integral tie downs and ladder straps for attachment of modular equipment pouches, extra energy magazines, and other gear. There are special variants designed for scouts, medics, snipers and technicians.
M.D.C.: 10
Weight: 7.5 lbs (3.4 kg) empty
Capacity: 28-30 pounds (12.6 to 13.5 kg)

Hard Sided Rucksack:
Larger and sturdier than the Assault Pack, the HSR is designed to carry everything a soldier needs while in the field. The main compartment can be locked, holds 4800 cubic inchies (78.6 liters) and has the same ladder straps and tie down system as the SAP. The Rucksack also has four extra MILS couplings, two on either side, for carrying extra hard-sided pouches. While it holds less than a standard cyclone cargo box, it is much easier to carry when not on a cyclone. Still, the much more utilititarian cargo box is the norm, especially for troops mounted on cyclones and silverbacks, or those whose goods are being transported in spacious cargo containers - the cargo boxes are easier to stack.
M.D.C.: 17
Weight: 10.8 lbs (4.8 kg) empty
Capacity: 50-53 pounds (23 to 23.8 kg)


UEEF EVA Pack
Based on a design used by the Tactical Space Corp of the ASC and other colony defense forces, the EVA pack allows mechanized infantrymen and boarding parties more maneuverability in zero and micro-graviities. The EVA Pack uses an array of xenon-fueled gridded ion thrusters to provide sufficient thrust to move a fully armed and equipped Marine through the vacuum of space. It also provides additional oxygen and air filtration for prolonged activity in space.
Speed: 300 mph (480 kmh) in space only. The EVA pack cannot be successfully used in an atmosphere.
Range: Fully Fueled, the EVA pack is good for six hours of constant use.
Bonus: +1 to dodge in space
M.D.C.: 25

UEEF Emergency EVA Pack
The Emergency EVA Pack is a smaller and more compact version of the normal EVA Pack. It is not normally used by EVA personnel, but rather in emergencies by stranded pilots.
Speed: 100 mph (480 kmh) in space only. The EVA pack cannot be successfully used in an atmosphere.
Range: Fully Fueled, the EVA pack is good for four hours of constant use. It also has an emergency beacon that broadcasts an encrypted signal up to 2500 miles to assist in rescue operations.
Bonus: +1 to dodge in space
M.D.C.: 25

UEEF Tactical Flight Pack
This is the most common flight pack used in the UEEF. It is powered by a single protoculture cell, and will handle almost a month of constant use before needing a new power cell. Two high output turbo-fans produce thrust through vector thrust nozles. It is handy for search and rescue, reconnaissance, and exploration. The TFP attaches to CVR-3 armor through the MILS system, and is controlled by a hand-held, hard-wired remote. (The older ASC version, which operates off of Jet Fuel is described on page 191 of the Masters Saga Sourcebook. It is still available among the UEEF, especially for infiltrating or bypassing Invid strongholds.)
Speed: Maximum speed of 175 mph, cruising speed is a more relaxed 60-90 mph. Will not work in space.
Range: Limited only by the endurance of the user, although running the fans for more than 6 hours with a short 30 minute break can cause overheating problems.
Altitude: up to 15,000 feet, but typically ranges from low altititude to 1000 feet. Ideal for navigating city streets, accesing rooftops, and weaving through ruins, canyons, and the like.
Carrying Capacity: up to 350 pounds, including the operator and all gear (including the TFP). The pack can carry up to 40% more weight, but its speed and time before overheat are reduced by the same amount.
M.D.C.: 35

UEEF Tactical Jump Pack
The TJP is commonly used among Search and Rescue teams, as well as the UEEF Marines. It is powered by a single protoculture cell, and will handle almost a month of constant use before needing a new power cell. While incapable of true flight, the TJP is very quiet and capable of propelling an armored marine hundreds of feetin up or across. The TJP attaches to CVR-3 armor through the MILS system, and is controlled by a hand-held, hard-wired remote. (The older ASC version, which operates off of a high capacity rechargeable gel-cel battery, is described on page 192 of the Masters Saga Sourcebook. It is still available among the UEEF, especially for infiltrating or bypassing Invid strongholds.)
Power Leaping Speed: Maximum speed of 60 mph for running jumps used to travel quickly. Leaps are 200 feet (61m) up or 450 feet (137m) across. Will not work in space.
Range: Limited only by the endurance of the user, although running the fans for more than 6 hours with a short 30 minute break can cause overheating problems.
Bonus: +2 dodge and +2 to roll with impact
Carrying Capacity: up to 350 pounds, including the operator and all gear (including the TFP). The pack can carry up to 40% more weight, but its speed, jump distance, and time before overheat are reduced by the same amount.
M.D.C.: 35


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