Marine Technical Officer O.C.C.
The marine officers are the leaders of the Expeditionary Force Marine Corps, and are highly trained and educated soldiers. Marine Technical officers either rise through the ranks of the enlisted or are graduates of Officer Candidate School. The latter should be the case with new player characters.
The high amount of the front-line combat action seen by the Expeditionary Force Marines weeds out bad officers very quickly. They are either forced into a rear echelon position or quickly meet their end on battlefield. The victims of their own poor decisions and strategies. And officers who uselessly or callously throw away the lives of the soldiers in their command tend to suffer a very high rate of dangerous and sometimes fatal accidents. That said, most officers in the UEEF Marine Corps take their responsibilities and duties very seriously and care about the troops under their charge.
Marine Technical officer O.C.C.
Alignment: Any, but most are pragmatic career soldiers whose strong sense of duty and idealism has them follow in the footsteps of the veterans from the First Robotech War. They tend to be principled. Scrupulous. Unprincipled or Anachist and many can be found in the trenches with the troops.
Attribute Requirements: I.Q. 9 M.A. 9 P.E. 10 A good P.S. and P.P. are helpful, but not required.
Starting S.D.C.: 4D6+8
Bonuses: +2 to perception rolls, +1 to M.E., +1D4 to M.A., +1 to strike with any Rifle or Energy Rifle.
Common Marine Skill set:
Computer Operation (+5%)
Math: Basic (+10%)
Radio: Basic
Language And Literacy: English: 98%
W.P.: Rifle
W.P.: Energy Rifle
O.C.C. Skills: All of the Universal skills, at the beginning of O.C.C.s, and the following.
Basic Electronics (+5%)
Climbing (+10%)
Forced March
Intelligence (+6%)
One Piloting skill of choice (+10%)
Sensory Equipment (+15%)
Swimming (+10%)
W.P. Energy Pistol
W.P. Handguns
Mathematics; Advanced (+10%)
Military Etiquette (+20%)
Hand to Hand; Expert, which may be changed and improved by some M.O.S. The best hand to hand skill always applies.
First select one of these M.O.S. categories:
Basic Cyclone Piloting
Combat Camera Specialist
STORM Team Basic Training
Second, Select one additional M.O.S. from the following:
Combat Engineer
Communications Officer
Electronic Warfare Officer
Extraterrestrial Affairs Liaison
Intelligence Specialist
Mecha Engineering
Science Officer
Communications: Any (+10%)
Domestic: Any
Electrical: Any (+5%)
Espionage: Any (+5%)
Mechanical: Any (+5%)
Medical: First Aid or Paramedic only.
Military: Any (+10%)
Physical: Any except Hand to Hand (+10% where applicable)
Pilot: Any
Pilot Related: Any (+5%)
Science: Any (+5%)
Technical: Any (+10%)
W.P. Any
Wilderness: Land Navigation and Wilderness Survival only.
Secondary Skills: Select one skill from the secondary skills list in the skills section of Robotech The Shadow Chronicles RPG at levels 2, 5, 10 and 15. These are additional areas of knowledge and do not get any bonuses other than possible bonuses for having a high I.Q. All Secondary Skills start at the base skill level.
Monthly Wages: well trained and well paid, Marine Technical Officers make between 2,800 and 3,900 credits a month. Due to their special training, Technical Officers are all commissioned officers starting at 2nd lieutenant.
Experience Advancement: Use the Military Specialist/Technical Officer O.C.C. experience chart in the Robotech The Shadow Chronicles RPG.
Land Navigation (+6%)
Mecha: Pilot Ground Veritechs (+5%)
MECT: One Cyclone Class of choice
Pilot Motorcycle (+10%)
Weapon Systems (+5%)
Combat Camera Specialist: soldiers who have undergone this training are essential both for the collection of intelligence and for the archiving and recording of operations of importance. They are frequently assigned to reconnaissance units, science, terms, diplomatic missions and to any unit that experts to see and do things that have never been done before. Someone with this skill package is almost always assigned to be among the first boo0ts on the ground for operation on alien worlds.
Creative Writing (+10%)
Intelligence (+8%)
Optic Systems (+15%)
Photography (+20%)
Tailing (+10%)
TV/Video (+25%)
STORM Team Basic Training: This is an enlisted or NCO trained to work on a STORM team. They are the backbone of the Expeditionary Force Marine special forces.
Detect Ambush (+15%)
Hand to Hand; Commando
Intelligence (+10%)
Military Sign Language (+10%)
Prowl (+10%)
Two piloting skills of choice (+10%, where applicable)
Wilderness Survival (+10%)
W.P. Knife
Electrical Engineer (+10%)
Excavation & Rescue (+15%)
Mechanical Engineer (+15%)
Demolitions (+12%)
Demolitions Disposal (+12%)
Military Fortification (+20%)
Vehicle Armorer (+10%)
Trap & Mine Detection (+20%)
Rank: 2nd lieutenant
M.O.S. Special Gear:
Communication Specialist: The eyes and ears of the Marine Corps, these soldiers are not coordinate internal and external communications within the Corps, but also operate sensors in larger vehicles and installations like the GMU.
Basic Electronics (+10%)
Computer Programming (+15%)
Cryptography or Barter (+5%, pick one)
Electronic Countermeasures (+15%)
Language: Other, one of choice (+15%)
Laser Communications (+10%)
T.V./Video (+15%)
Rank: E-3 Lance Corporal
M.O.S. Special Gear
Electronic Warfare Specialist: Usually works with intelligence services, these soldiers are trained in cyber and electronic warfare and defense against attacks of the same kind. They also tend to be excellent code-breakers.
Advanced Math (+15%)
Basic Electronics (+10%)
Computer Hacking (+15%)
Computer Programming (+20%)
Computer Repair (+20%)
Cryptography (+15%)
Electronic Countermeasures (+20%)
Surveillance (+10%)
Rank: O-1 2nd lieutenant
M.O.S. Special Gear:
Anthropology (+20%)
Barter (+10%)
Biology (+10%)
Language: Other; One of choice (+10%)
Literacy: Other, One of choice (+10%)
Lore: Two of choice (+15%)
Psychology (+15%)
Public Speaking (+20%)
Xenobiology (+10%)
Rank: O-1 2nd lieutenant
M.O.S. Special Gear:
Intelligence Specialist: In the Expeditionary Force Marines, these are not so much spies as they are data collection and reconnaissance specialists. They also analyze enemy tactics and movements and interpret their intent and the best ways to counter them. However, they also have some espionage skills that may be used for the purpose of sabotage and undercover operations.
Basic Electronics (+10%)
Intelligence (+14%)
Interrogation (+15%)
Hand to Hand; Martial Arts
Military Sign Language (+10%)
Military Tactics (+15%)
Two Espionage skills of choice (+10%)
Surveillance (+15%)
Undercover Ops (+15%)
Rank: 2nd lieutenant
M.O.S. Special Gear:
Mecha Engineering: These are men and women who keep the advanced war machines of the Expeditionary Force and its Marines in fighting order. They have been educated to the limits of human Knowledge in Robotechnology, reflex weaponry and Protoculture.
Computer Programming (+25%)
Electrical Engineer (+25%)
Mathematics: Advanced (+20%)
Mechanical Engineer (+25%)
Protoculture Engineer (+20%)
Reflex System Mechanics (+20%)
Robot Electronics (+15%)
Robot Mechanics (+20%)
Vehicle Armorer (+20%)
Weapons Engineer (+15%)
Rank: 2nd lieutenant
M.O.S. Special Gear:
Science Officers are rarely placed in command positions, but when matters of science arise, their decisions are typically given deference. The focus of their research and investigations almost always has an end goal of improving the survivability and chances of success of Marines on the battleground.
Computer Programming (+20%)
Sensory Equipment (+15%)
Two Medical skills of choice (+15%)
Three Science skills of choice (+15%)
Lore: One of choice (+10%)
Research (+15%)
Xenobiology (+20%)
Zoology (+10%)
Scout Sniper: Quiet and Deadly, these soldiers are trained in close reconnaissance and surveillance, as well as marksmanship. They provide support to infantry by putting long-range fire on strategic targets.
Camouflage (+25%)
Detect Ambush (+15%)
Optic Systems (+10%)
Prowl (+12%)
Surveillance (+15%)
Sniper
Tracking (+15%)
Rank: 2nd lieutenant
M.O.S. Special Gear: Access to lab and medical facilities, equipment, tools and vehicles as necessary for each mission.
<b>Marine Technical Officer
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Last edited by Lt Gargoyle, October 30 2016 18:25:05. Secured game article. You most log in to contribute.