Back ground: Chimera class Super Dimensional medium Cruiser (SDMC)

   With the complete loss of the Tenth Mars Division assault wave in 2038 the UEEF realized that the resources both in man power and raw material were beginning to feel the pressure of their limits. While the Ikazuchi-class Carrier has proven itself a worthy vessel it consumes a lot of resources and man power to operate not to mention the time it took to complete in the shipping yards. It was decided by the UEEF High Command that what the fleet needed was a smaller vessel to operate in the role of colony defense and border patrol as well as being able to fight in major operations such as the upcoming Reflex Point Battle. Its design would allow it to operate alone or with a small fleet of Garfishes while it acted as the Command Ship for long range reconnaissance and border patrol and defense of the colonies of both earth and Tirol. Dr. Lang and the Robotech Engineers spent several years designing the Chimera Class Super Dimensional medium Cruiser (SDMC). And one of the Vessels they got was the Chimera-class Medium Cruiser.
  The REF Chimera Class cruisers are named after a mythical creature with three head to represent the multi roles it would assume. It was one of Dr. Lang’s top junior designers that figured out how to work in all the functions High Command wanted and the good Doctor demanded, he simply took a vessel which had proven its reliability in the field and reworked the design to be larger and to incorporate much of the system from its smaller cousin the Garfish light Cruiser. This concept work well on many level, first the shipping yards would be somewhat familiar with the design, second the basic modular concept was kept and the cruisers could also change their underbelly container in for mission specific need. And third it would use much of the same basic designs of the garfish so the parts could be interchange able. And lastly it would meet the needs of carrying more Mecha and fire power to the front lines while needing only a fraction of the crew that of the larger Ikazuchi-class Carrier needed. The small Shuttle hanger is connected to the Mecha storage area, making for rapid deployment.
While designed out of necessity to conserve man power and resources. It also allowed for it to be one of the first vessels to utilize the Haydonite technology build into its original designs. While a Synchro Cannon which split the ship in half was left out of the design a new tri Barrel version; the Synchro Turret was incorporated. The shadow clocking device was also another of the revolutionary devices that was completely accepted with open arms for this new Class of cruiser.
The First of the new Chimera Class vessels named the UES Gambit is undergoing its shake down in the Unicrum sector with a single science Garfish-class Light Cruiser the UES Mask.  Officially entering service May 6th of 2044. It was the first of twelve out of the original production run by a month. More are already in the works at various UEEF shipping yards. However with the treachery of the Haydonites the Clocking devices and Synchro turrets along with all other Haydonite technology are removed from the designs. This has slowed the next run of chimeras by six months.

Model Type: Chimera �“ Class Medium Destroyer
Class: SDMC (Super Dimension Medium Destroyer)
Ships Complement:
Bridge Crew:
Ships Captain (1), Ships EXO (1), Helmsmen’s (8), Navigation (5), Communications/Sensors (5), Fold Ops (5),
Combat Information Center:
Operations Commander (1,)Commanders Aid (2), CAG (1), Ground Commander (1), Military Advisors (4), Ships Weapons (8), Communications (8)
Medical Staff
Head of Medical Staff/Doctor (1), Doctors (2),Nurses (10)
Ships Operation Crew:
Engineering (32, Assorted MOS and OCC), Flight Deck Crew 138 (Assort MOS and OCC, 3 personnel to each large Mecha), General Enlisted (50), Security personal (40)
Troops
UEEF/Marines Aviators 38
Marine Detachment: 250(14 are Bioroid Pilots, 236 Assorted MOS and OCC)
UEEF Fleet Personnel: 100 (17 are Horizon Shuttle crew, 83 Assorted MOS and OCC)

Mecha Complement:
20 Alphas
12 Betas
14 Bioroid Interceptors
250 Cyclones
20 Silverbacks

Other Vehicles Of Note:
1 Horizon - T


MDC by Location:
  Main Body                          3800
  Forward Hangers (2):               500 each
  Mid-Ship Hangers (2):              600 each
  Lower Veritech Hangars (2):        800 each
  Interior Wall (Per 20 ft Section): 30
  Interior Hatches:                  30
  Outer Hatches:                     100
  Primary Thrusters (3):             800 each
  Secondary Thrusters (2):           500 each
  Tertiary Thrusters (2):            300 each
  Retractable Laser Turrets (10):    125 each
  Missile Turrets Tubes (20):        100 each
  Tri Barrel Synchro Turret:         450
  HPC-SL240 Tri Barrel (2):          300 each

Speed:
Hover and Capable of VTOL take offs
Atmosphere: 350 mph (560 km) Mach 10 to Breach atmosphere
Space: Mach 5 cruising to .20 light speed
Space Fold: 70 parsecs per jump (Fold Bubble is a mile wide)
Maximum Range: Limited only by supplies and fuel

Statistical Data:
Length:  1017.6 feet (310 m)
Beam:    328.08 feet (100 m)
         262.46 feet (80 m) Hanger bays
Height:  344.49 feet (105 m) with Modular Hanger Bay
         229.66 feet (70 m) Main hull
         114.83 feet (35 m) Hanger Bays
Weight: 139,800 tons fueled and provisioned
Power Source: Two Reflex Furnace and one MK V Capital Space fold Generator.

Weapon Systems

1) SCTB-5, Tri-Barrel Synchro Cannon: Using the technology given to them by the Haydonites they UEEF decided to create several Experimental ship cannons to help with enemy ships and Installation.
Primary Purpose: Anti-Ship or Assault
Secondary Purpose: Anti-Installation
Weight: N/A part of the Ship
Mega-Damage: Completely Obliterates whatever it hits, dodge and other evasive maneuvers are the only way to escape destruction
Range: 100 miles within a atmosphere, 100,000 miles in space
Rate of Fire: Once Per Melee
Payload: Effectively Unlimited
Notes: Has a hard time targeting small targets.

2) HPC-SL240 Triple-Barreled 240mm long Range Particle Cannons: (2) both are mounted on the top of the ship
Primary Purpose: Anti-Ship and Assault
Secondary Purpose: Anti-Installation and Defense
Weight: N/A part of the ship hull
Mega-Damage: 1D4X100 MD per single blast, 2D4X100 MD per duel blast and 3D6X100 MD per simultaneous triple beam blast.
Range: 60 miles (96 km) in atmosphere, 480 miles (768 km) in space.
Rate of Fire: Twice per melee round
Payload: Effectively Unlimited
Notes: Taken directly from the Garfish, They still have difficulty hitting small targets.

HM-6 Heavy Missile Launcher: (20) Each launcher holds six Long ranch missiles in armored magazines. (same as the Garfish)
Primary Purpose: Anti-Ship
Secondary Purpose: Anti-Installation
Weight: N/A part of the ship’s hull
Mega-Damage: Per Missile Type
Range: Per Missile Type
Rate of Fire: Singly, or in volleys of 2, 4, 6, or 8
Payload: Six each with a total of 120
Notes:

4) MLWS-40 Rapid-fire 40mm Point Defense Laser: (10)There are six on the top aft section with two on the bottom aft section. There are two others one on each side of the HPC Turret.
Primary Purpose: Anti-Ship and Defense
Secondary Purpose: Anti-Installation, Mecha and small fighter-craft
Weight: N/A part of the ship’s hull
Mega-Damage: 2D6X10 per single Blast
Range: 4,500 feet
Rate of Fire: Each Blast counts as one action, Attacks per melee are equal to the person assigned to gun it, plus one.
Payload: Effectively Unlimited
Notes:



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