Alpha Tactical Armored Corps O.C.C.


     The Alpha Tactical Armored Corps was organized as an independent military branch from the Tactical Corps in 2013.  Development of the new Spartas Variable Hover Tank and Myrmidon Variable Reconnaissance Vehicle called for specially trained and outfitted division to take advantage of these new vehicles. The first members of the ATAC were culled from elite mechanized infantry divisions of the Tactical Corps and Tactical Space Corps due to their familiarity with the specifics of armored war-fare. They were organized into regiments similar to the armored cavalry regiments of pre-war Earth, and immediately adopted the trappings and traditions of the armored cavalry to set themselves apart.
     ATAC training is a mix of traditional armor tactics, lightning strikes and urban combat. They are deadly in their Spartas and myrmidons, as well as the non-variable infantry fighting vehicles and tanks. They are also well versed in traditional and mechanized infantry tactics, and work closely with the Tactical Corps providing reconnaissance and artillery support, Late in the Second Robotech War, ATAC tankers fought in orbit using modified Spartas Hover Tank along-side the mechanized infantry forces of the Tactical Space Corps. While short lived, this partnership was mutually beneficial for both branches.

Alignment:  Any
Attribute Requirements:  P.S. 12, P.E. 12, M.E. 10.
O.C.C. Bonuses: +1 on initiative, +1D4 to P.S. +1 to P.E., +3 to save vs. Horror Factor.
S.D.C.: 5D6+16
Rank: E-2 Private second Class

Common Skill Set:  All start at the percentage listed and advance per level of  experience as usual.
Language: English (or native tongue)at 90%.
Literacy:  English (or native language) at 88%.
Computer Operation at 80%.
Mathematics: Basic at 80%.
Pilot: Automobile at 88%.
Pilot: Hovercycles & Hover Vehicles At 90%.

O.C.C. Skills: Basic training and skill bonuses for ATAC.
Combat Driving
Land Navigation (+12%)
MECT: Ground Veritechs (all)
Military Etiquette (+10%)
Pilot: Ground Veritechs (all; +14%)
Pilot: Tanks & APCS (+20%)
Radio: Basic (+10%)
Running
Weapon systems (+15%)
W.P. Energy pistol
W.P. Energy Rifle
Hand to Hand: Expert

M.O.S.  (Military Operational Specialty): Choose one M.O.S. package from the list below.
Air Cavalry
Battloid Pilot
EOD/Demolitions
Guerrilla Warfare Specialist
Heavy Weapons Specialist
Mechanized Infantry (M.I.)
Military Police
Scout/reconnaissance
Armorer
Combat Engineer
Combat Journalist
Communications Specialist
Field Medic
First Responder/Paramedic
Fire and Rescue
Mechanic
Mecha Engineer

O.C.C. Related Skills: Select Seven other skills at level one, plus one additional skill at levels 3, 6, 9 and 12.

Communication: any (+5%).
Cowboy: Any
Domestic: Any (+5%).
Electrical: Basic Electronics only.
Espionage: None.
Mechanical: Basic and  Automotive
Mechanics only.
Medical: None.
Military: Any (+10%).
Physical: Any except Acrobatics.
Pilot: Any (+5%).
Pilot Related: Any.
Rogue: Any
Science: Mathematics and Astronomy skills only.
Technical: Any (+5%).
W.P.: Any.
Wilderness: Wilderness Survival and Land Navigation only.

Secondary Skills: Select Seven skills from the Secondary Skills list in the Skills section of the Robotech: The Shadow Chronicles RPG, plus one at levels 4, 8, 12, and 15. These are additional areas of knowledge and do not get any bonuses other than a possible bonus for having a high I.Q. All Secondary Skills start at base level.

Standard Equipment: ATAC custom-fit body armor with appropriate combat shield, conventional or energy assault rifle and four reloads, combat patrol pack and tactical dress uniform, duty uniform,  personal clothes and effects.

Equipment Available on Assignment: Depending on the Game Master and the campaign, characters can be assigned mission specific land vehicles or IFVs, any other firearms, weapons systems and ordnance, optical enhancements, any and all mission specific special equipment and access to computers and special facilities.

Personal Savings:  3D6x100 Credits


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