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Afflictions |
Conditions |
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Clumsy |
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Confused |
Demoralized |
Distracted |
Fading |
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Incorporeal |
Invisible |
Off-guard |
Persistent Damage |
Petrified |
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Shackled |
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Silenced |
Slowed |
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Stupefied |
Unconscious |
Weakened
Conditions
Conditions are premade
boons and
banes you can use for your games. A condition lasts either until it is countered or the duration specified by the effect ends (if any). Multiple effects imposing the same condition don't stack, but you suffer only the worst among them.
Last edited by arkrim, May 25 2025 18:55:20. Open game article. You can edit it once you log in.
Meta: path=38513/conditions | edited by=arkrim