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Practices |
Control |
Creation |
Destruction |
Knowledge |
Mobility |
Resilience
Practices
You begin with 6 practices at rank 1. You have 6 points to increase them to a maximum of 5 each.
| Practice | Description | Effect |
|---|
| Control | Command, control, manipulate, or move | Roll2 meters/yards; (Roll - target's level)2 = duration; |
| Creation | Create, compile, fix, heal, restore | Roll2 weight; Roll = hit points; (Roll - target's level)2 = duration |
| Destruction | Damage, debuff, degrade, destroy | Roll2 meters/yards; Roll = hit points |
| Knowledge | Discover or manipulate information or appearances | Roll = points distributed to bonuses to certain rolls |
| Mobility | Accuracy, mobility, movement, speed, stealth | Roll2 * 2 meters/yards |
| Resilience | Armor, buff, defend, durability, hardness, recovery, resistance | Roll = damage reduction; Roll = hit point recovery |
Last edited by arkrim, April 15 2026 13:42:23. Secured game article. You most log in to contribute.
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