Story Recap Color Guide
This section is intended to give information about why items are colored in a specific manner in the Full Story recap. Think of it as a color key.
Blue - When a new Player Character enters the game
Green - When a new NPC is added to the game for the first time
Orange - When a Player Character is not killed, but has disappeared from the active game. Also includes when major NPCs disappear from the active game (usually temporary)
Red - When a Player Character or major NPC dies in game
Brown - Signifies an engagement or firefight. Used for easier searching of battles and possible AARs later
Purple - Signifies a named vehicle or vessel
Aqua - Signifies a location of interest (used everytime the location is mentioned)
RoyalRed - Used only for Fusilier, the GM of the game
Back to Twilight 2000 - Modern Dark Ages Chapter Recaps
Back to Main
Last edited by Heffe, September 14 2019 01:25:55. Open game article. You can edit it once you log in.