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Limitations




Every character faces unique limitations based on their backstory, personality, or campaign setting.

Is it a compulsive motivation that drives you above other things? A secret you must keep at all costs? A reputation you must maintain? A strict code of honor you must never break?

List at least one limitation of each type listed below and work with your GM. Your character's limitations should be appropriately themed to the setting and team and appropriately scaled in degree and magnitude compared to other players' limitations.

If you want to lose a limitation, it typically requires you to burn XP to do so (10 for minor, 30 for moderate, 100 for major).



ASPIRATIONS

An aspiration is a specific goal your character wants to achieve and will go out of their way to ensure they accomplish it.



CREDOS

A credo is a compulsive behavior or rules that your character follows. This can be an addiction, mental or social disorder, code of honor, or even being blackmailed to provide certain services and many other compulsive behaviors.



IMPEDIMENTS

An impediment is a type of weakness or disability a character may have such as being blind, deaf, sickly, missing an eye, missing an arm, and so forth.



TREASURES

A treasure is something that you cherish. It can be a physical object or item, a person you love, a reputation you seek to maintain, or even a secret you wish to keep hidden. Anything you treasure and want to keep from harm is considered a treasure.