Terminology | Ability Burn | Action Scene | Aspiration | Bane | Boon | Breaking Point | Character Sheet | Credo | Dice Rolls | Downtime | Exploration Scene | Initiative | Influence | Impediment | Multi-action Penalty | Obsession | Positioning | Pivotal Event | Range | Round | Surge | Turn | Treasure | Zone
Descriptors
List adjectives that describe your character in ways OTHER than appearance. They can be anything from "strong" and "fast" to "inquisitive" or "whimsical" and so forth. These are your character's descriptors. Your GM may adjust this but we recommend:
- list 3 physical adjectives, two positive and one negative
- list 3 mental/social adjectives, two positive and one negative
Even negative adjectives can come in handy during roleplay. For example, a character might be too stupid to understand commands given to them while mind-controlled or too prudish to be seduced by a succubus.
EXAMPLES
Physical: Agile, Brawny, Coordinated, Fast, Flexible, Graceful, Healthy, Strong, Tough, Young.
Mental: Artistic, Charming, Creative, Daring, Elegant, Funny, Gregarious, Intelligent, Intimidating, Inventive, Kind, Magnanimous, Provocative, Sneaky, Smart, Sweet, Wise, Witty.
Negative: Absent-minded, Annoying, Arrogant, Boorish, Chatty, Cowardly, Dastardly, Dumb, Forgetful, Mouthy, Needy, Paranoid, Petty, Prideful, Prudish, Reserved, Slow, Stupid, Self-absorbed, Senile, Taciturn, Vain, Weak, Wishy-Washy.