Paradigms are optional roles one plays in the group dynamics. They offer mechanical bonuses in return for larger penalties for being wounded or killed.

Artist
Civilian
Correctional Officer
Craftsman
Doctor/Surgeon
Enforcer
EMT
Firefighter
Handyman
Jackass
Lawyer
Lone wolf
Martinet
Mechanic
Martial Artist
Military
Militia
Moral Center
Muscle
Navigator
Nurse
Outdoorsman
Police
Religious Order
Scientist/Researcher
Scout
Student
Survivalist
Tactician
Warlord
Wheelman