Affliction Hex


Spell Type: Attack; Mana Cost: 7 MP; TN: 14
Test: Magic (Any) vs Spellpower; Requirements: Vulnerability Hex

You curse a visible target within 60 feet and all other foes within 10 feet of your target. Until the end of the encounter, those affected by the affliction hex have a -2 penalty to all tests against Spellpower. A primary target who makes a successful Magic (Any) test against your Spellpower suffers only a -1 penalty and completely negates the effects on the secondary targets. Secondary targets may also make Magic (Any) resistance tests to negate their own penalties entirely, but their individual successes or failures only affect themselves. It doesn’t matter whether a given target is a primary or secondary target of an affliction hex; additional castings of the same spell while the original casting’s duration persists have no effect on the target.