Vulnerability Hex


Spell Type: Attack; Mana Cost: 4 MP; TN: 12
Test: Magic (Necromancy) vs Spellpower; Requirements: None

You curse a visible target within 60 feet, making them more vulnerable to attacks and spells. Until the end of the encounter, the target suffers a -1 penalty to Defense and a -2 penalty on skill tests vs. Spellpower. A target that makes a successful Magic (Necromancy) test vs. your Spellpower only suffers the Defense penalty. A character can only be subject to one vulnerability hex at a time.