Saving Throws
All 6 Attributes are now part of a character's saving throw modifiers. Someone with a high Strength would naturally have a better Fortitude save against certain things so it affects that save modifier. Further Reflexes are not just your physical reaction speed (Dexterity) but it also incorporates your mental reaction speed (Intelligence). And last and perhaps one of the biggest contention points has been Charisma is not how good you look but describes your force of personality thus should have some consideration in fending off will powered based attacks.

Name (SUM*/2, Round UP)Including Miscellaneous
Fortitude( STR + CON )+ Class + Feats
Reflex( DEX + DEX )+ Class + Feats
Will ( WIS + CHR )+ Class + Feats
-
Initiative( DEX + INT )+ Class Reflex Modifier + Feats

Top Page