In an effort to create a more nuanced system the BASE SIX ATTRIBUTES (str, dex, con, chr, int, and wis) are combined together to create a few calculated characteristics. This calculation describes those attributes which don't belong to just one characteristic but is really a combination of factors.
Aptitude |! [Apt] | (INT + INT + CHR)/3
...new pick up skills.
Perception |! [Per] | (WIS + WIS + INT ) /3
...acutity of one's senses.
Appearance |! [Apr] | (STR + CON + DEX) /3
...Raw Animal Magnetism. |
Fellowship |! [Fel] | (CHR + WIS + INT) /3
...Likability Quotient. |
Mien |! [Mn] | (CHR + WIS + CON) /3
...Willpower/Sanity Threshold. |
Pain Threshold |! [Pt] | (CON x Lvl)/3
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Corruption Threshold |! [Ct] | (WIS x Lvl) /3
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Last edited by JackFaust, August 28 2019 15:34:24. Open game article. You can edit it once you log in.