Spells
Spells are learned from Extras, whom you may hire as you Encounter them through the "Hunt for an Encounter" action.
Spells may only be taught to Leaders/Cohorts.
Usurper, Learnable Spells:
Spell Name | Effect |
---|---|
Tremendous Might: | 1 x Unit in Combat "Counts as" 1 Higher Strength |
Fervor: | 1 x Unit in Combat "Counts as" 1 Higher Offense |
Stalwart: | 1 x Unit in Combat "Counts as" 1 Higher Defense |
Mage's Hand: | 1 x Unit in Combat "Counts as" 1 Higher Type of Armor (max type 3) |
Celerity: | 1 x Unit in Combat "Counts as" 1 Higher Combat Speed |
Forced March: | When assisting Units, all assisted Units are treated as 1 overland speed faster. |
Midas Touch: | You produce 4GP per month (at the end of the month) |
Cornucopia: | You produce 1 Unit of Food per month (at the end of the month) |
Seer: | When assisting Unit with Scouting, 10% increased chance of finding something. |
Ley-Seer: | When assisting Unit with Scouting, 5% increased chance of finding immediately beneficial event/situation. |
Artifact Hunter: | When Hunting for an Encounter, provides 2% increased chance of finding information related to an artifact. |
Druid-Lore: | When Assisting in Gathering Resources, provides 5% bonus to action. |
Silver-Tongue: | When Conducting Diplomacy, you gain a +5% bonus to attempt to reduce the price of items purchased. |
True-Cause: | When Conducting Diplomacy, you gain a +5% bonus to attempt to reduce the initial cost of recruitment of Units. |
Napoleon: | When making Morale and Loyalty checks, you gain a +10% bonus to maintain a hold on your Units. |
Soothsayer: | Once per Month, you may spend 10GP, remain in your Lair and select a Grid. If you do, you are treated as if you were hunting for an encounter and a Unit were scouting the area, and a 99 were rolled. |
Presence: | Once per Month, you may spend 10GP, remain in your Lair and select a Grid. If you do, you may roll receive four rolls as if you had sent four separate Units Scouting in that Grid. |
Shroud: | When Assisting a Unit in Scouting, you reduce the chance of discovery by 5%. |
Telescoping: | When Assisting a Unit in Scouting, you gain more accurate readings of enemy Units sighted. |
Runesmith: | When Assisting a Unit in Crafting Items, you gain a +10% bonus to the Craft Roll. |
Mind Leech: | During Combat, you may select one enemy Unit, it is forced to make a morale check at the start of combat. |
Runesmith
Soothsayer