Wizard
Hit Points = 3
Save Throw + 1 Will Save
Skills = 1 + 1/2 Int Modifier
Familiar (-2 hit) with Wizard Weapons.
Class ability
Spells
Cantrips ~ The Wizard knows 3 + Int Mod. cantrips and may cast 2 of them (1+Int modifier)/ Day
1st Level Spell ~ If the Wizard has a +1 Int modifier or higher, they learn 1 + Int Mod. spells, and cast one first level spell or if they are a specialist two Arcane School spells.
Last edited by Snowy, March 24 2017 18:27:25. Open game article. You can edit it once you log in.