Inquisitor
Hit Points = 4
Save Throw + 1 Fort/Will Save
Skills = 3 + 1/2 Int Modifier
Proficient with Light Armor and Light Shields
Familiar (-2 hit) with all Inqusitor Weapons
Class ability
Domain = Select normal domain. Domain power useable (x Wis. Modifier/Day)
Monster Lore = Add Wisdom to KS checks to identify monster weakness
Orison ~ The Inquisitor knows 3 Orisons and may cast them a total of 3 x (1+Wis modifier)/ Day
1st Level Spell ~ If the Inquisitor has a +1 Wis modifier or higher, they learn one first level spell which they may cast once a day.
Last edited by Snowy, March 24 2017 18:19:14. Open game article. You can edit it once you log in.