Druid
Hit Points = 4
Save Throw + 1 Fort and Will Save
Skills     = 2 + 1/2 Int Modifier
Proficient with (non-metal) Light Armor and Shield
Familiar (-2 hit) with Druid weapons.

Class ability
Nature Bond Select domain.  Domain powers useable (x Wis. Modifier/Day)
Nature Sense.  +1 ks:Nature and Survival
Orison = 2 per day (cast each x(1 + Wis Modifier/Day)
Wild Empathy, functions normally
1st Level Spell ~ If the Druid has a +1 Wisdom modifier or higher, they may use it to cast one first level spell or two Domain Spells