Clerics
Hit Points = 4
Save Throw + 1 Will Save
Skills = 1 + 1/2 Int Modifier
Proficient with Light Armor and Shield
Familiar (-2 hit) with all simple weapons and favored weapon of their deity.
Class ability
Channel for d3 damage/healing (x Cha. Modifier/Day)
Domain = Select normal domains. Domain powers useable (x Wis. Modifier/Day)
Orison = 2 per day (cast each x(1 + Wis Modifier/Day)
1st Level Spell ~ If the Cleric has a +1 Wisdom modifier or higher, they may use it to cast one first level spell or two Domain Spells
Last edited by Snowy, March 24 2017 18:17:59. Open game article. You can edit it once you log in.