Specialties


You can buy ranks in a specialty the same way you do a power, but specialties are more specific and niche than powers. A specialty can be:
A specialty cannot consume more than 1/4 of a power's purview, so if it's more broad or general than this, it cannot be a specialty. If you have ranks in a power and a specialty within that power's purview, you add both of your ranks together when doing anything within the purview of that specialty.

Examples

  • Might (Swords) means that you're particularly good with wielding swords.
  • Might (Weightlifting) meaning you're treated as much stronger only for the purposes of picking up and moving heavy objects and carrying capacity.
  • Death (Spawn) would you to be more proficient with spawning or summoning undead.
  • Death (Soulbinding) allowing you to bind spirits, possess people, and exorcise or banish spirits better.



A rank in a specialty costs 3 XP per rank.

If the power has a minor restriction reduce this to 2 XP per rank.

If the power has a major restriction, reduce this to 1 XP per rank.