The 84mm rocket is fired from the Morrow Project M3 MAAWS, and carries a variety of different warheads, as listed below.
FFV502 84mm HEDP Rocket
Damage: 10d6*
Damage Type: -
Range Increment: 330 ft
Minimum Arming Distance: 45 ft
Burst Radius: 10 feet
Reflex Save DC: 18
Size: Small
Weight: 7 lbs
FFV502 is an HEDP round with the ability to be set to detonate on either impact or one-tenth of a second afterwards.
When the rocket hits its target, it explodes like a grenade or other explosive, dealing its 10d6 points of damage to all creatures within a 10-foot radius (Reflex save DC 18 for half damage). Because its explosive features a shaped charge designed to penetrate the armor of military vehicles, the FFV502 ignores up to 10 points of hardness if it strikes a vehicle, building, or object. However, this only applies to the target struck, not to other objects within the burst radius.
FFV545 84mm Illuminating Star Shell
Damage: -
Range Increment: 700 ft
Burst Radius: -
Size: Small
Weight: 7 lbs
FFV545 is an illuminating star shell, fired up to 2,300 m maximum range, but with an effective envelope of 300 to 2,100 m. Suspended by parachute, the star shell burns for 30 seconds while producing 650,000 candela, providing a 400 to 500 m diameter area of illumination.
FFV551 84mm HEAT Rocket
Damage: 10d6*
Damage Type: -
Range Increment: 230 ft
Minimum Arming Distance: 45 ft
Burst Radius: 10 ft
Reflex Save DC: 18
Size: Small
Weight: 7 lbs
FFV551 is the primary HEAT (High Explosive Anti-Tank) round and is a rocket-assisted projectile. Effective range is up to 700 m (400 m against moving targets) and penetration up to 400 mm of Rolled Homogeneous Armor.
When the rocket hits its target, it explodes like a grenade or other explosive, dealing its 10d6 points of damage to all creatures within a 10-foot radius (Reflex save DC 18 for half damage). Because its explosive features a shaped charge designed to penetrate the armor of military vehicles, the FFV551 ignores up to 15 points of hardness if it strikes a vehicle, building, or object. However, this only applies to the target struck, not to other objects within the burst radius.
Last edited by NowhereMan, June 09 2015 02:06:33. Secured game article. You most log in to contribute.