character sheet: |
Identity:Blind Samurai Side: Good Name: Age: Sex:male Species: human Experience: Experience Level: Training: POWERS: SKILL Natural Weaponry - +1 to hit and +2 damage in unarmed hand-to-hand combat bonus ability also applies these bonuses to combat with a katana Natural Weaponry - +2 to hit and +4 damage in unarmed hand-to-hand combat Heightened Defense - -4 to be hit when conscious and mobile Heightened Expertise - +4 to hit when using a katana Heightened Attack - uses level as a damage bonus Heightened Senses - sharpened senses of hearing, smell, taste, and touch give the character a sort of radar sense, in combat this eliminates opponent's side facing bonuses and reduces the opponent's back facing bonus to -2, detections are doubled when they rely on the four senses mentioned only WEAKNESS: Diminished Senses - character can't see Weight: 200 lbs Basic Hits: 4 Agility Mod: 0 Strength: 15 Endurance: 15 Agility: 15 Intelligence: 15 Charisma: 13 Reactions from Good:+1 Evil:-1 Hit Mod (1.4)(1.8)(1.2)(1.6) = 4.8384 Hit Points: 20 Damage Mod: +2 Healing Rate: 1.6 Accuracy: +2 Power: 60 Carrying Capacity:487.5 lbsBasic HTH Damage: 1d8 Standard Movement: 45 Detect Hidden:12%Detect Danger:16% Inventing Points:1.5 CASH: $ Inventing Percentage: (45%): Equipment: Katana: +2 to hit, HTH +d6 damage Origin and Background: |
with the katana, the character is +9 to hit (using a d20 that's plus 45%) and 1d8+1d6+5 damage (average thirteen points)