character sheet:
Identity:Blind Samurai
Side: Good Name:                Age:    Sex:male
Species: human
Experience:   Experience Level:    Training:     

POWERS:
SKILL
Natural Weaponry - +1 to hit and +2 damage in unarmed hand-to-hand combat
bonus ability also applies these bonuses to combat with a katana
Natural Weaponry - +2 to hit and +4 damage in unarmed hand-to-hand combat
Heightened Defense - -4 to be hit when conscious and mobile
Heightened Expertise - +4 to hit when using a katana
Heightened Attack - uses level as a damage bonus
Heightened Senses - sharpened senses of hearing, smell, taste, and touch give the character a sort of radar sense, in combat this eliminates opponent's side facing bonuses and reduces the opponent's back facing bonus to -2, detections are doubled when they rely on the four senses mentioned only
WEAKNESS:
Diminished Senses - character can't see


Weight: 200 lbs Basic Hits: 4 Agility Mod: 0
Strength: 15  Endurance: 15
Agility: 15 Intelligence: 15
Charisma: 13 Reactions from  Good:+1 Evil:-1
Hit Mod (1.4)(1.8)(1.2)(1.6) = 4.8384 Hit Points: 20
Damage Mod: +2 Healing Rate: 1.6
Accuracy: +2 Power: 60
Carrying Capacity:487.5 lbsBasic HTH Damage: 1d8
Standard Movement: 45
Detect Hidden:12%Detect Danger:16%
Inventing Points:1.5 CASH: $                 
Inventing Percentage: (45%):   
Equipment: Katana: +2 to hit, HTH +d6 damage
Origin and Background:         

with the katana, the character is +9 to hit (using a d20 that's plus 45%) and 1d8+1d6+5 damage (average thirteen points)