Prices will vary, but this gives players a baseline to gauge if prices are high or low.
- Paying for a ritual spell to be cast that is...
- in the books and not so secret (e.g. Touch of Midas) costs its magnitude + 1 p.v.f.
- in the books but somewhat restricted/secret (e.g. Strength of the Heroes) costs its magnitude + 2 p.v.f.
- very similar to one (e.g. Gift of Reason one magnitude higher) in the books costs its magnitude + 3 p.v.f.
- If you have special access to someone to cast a ritual at reduced cost or easier access (Cult of Heroes, for instance), the costs to buy a ritual spell will be reduced.
- Buying a Longevity Ritual costs (lab total without assistance/10-1.6)^2 p.v.f., rounded up with a minimum cost of 4 p.v.f. plus the Vis required for the ritual (age/5 rounded up, and anything added for bonus). Assume the magus crafting the Longevity Ritual can handle a number of Vis equal to the magnitude of their lab total, rounded up to the next even number. You must spend a season, though you get to add your Intelligence + Magic Theory to the lab total as well, and your Familiar's if you have one.
- Buying £10 silver costs 1 p.v.f.
- Buying a full set of casting props (see HoH:S) costs |bonus - 3|*3+1 p.v.f.
- Vis exchange
- Buying 1 pawn of Form Vis costs 1.5 p.v.f. through House Mercere (not the 2 in the books).
- Buying 1 pawn of Technique Vis costs 3 p.v.f. through House Mercere (not the 4 in the books).
- Books
- Buying a real-world (see the Atlas pdf) mundane book costs 0.1 p.v.f. This overrides the books below for these books only.
- Buying a different tractatus costs (5+Quality)/10 p.v.f. for Qualities up to 5, (2.5x Quality)/10 p.v.f. for Qualities 6 to 12, and (Quality - 11)2 p.v.f. for Qualities 13 and up.
- Buying a root costs 2 p.v.f.
- Buying an Art summa (subject to the normal Quality limits) costs (Quality+3*Level-25)/2 p.v.f., minimum 1 p.v.f.
- Buying an Ability summa (subject to the normal Quality and Level and Level limits) costs (Quality+8*Level-25)/2 p.v.f., minimum 1 p.v.f.
- Buying a lab text costs (Magnitude-1)*2/10 p.v.f., minimum 0.1 p.v.f. for all but lesser enchanted devices; texts for those cost (Magnitude+1)*2/10 p.v.f. Lab texts to be purchased must be for spells or items listed in official books.
- Buying a casting tablet costs twice the cost of the equivalent lab text.
- Items and objects
- Buying a special item will be estimated from C&G p.143-144, rounding up to the nearest 0.1 p.v.f. Note that Excellent items listed there at x5 are Excellent +1. Each further +1 roughly doubles the cost following the typical ArM5 2-5-10 pattern so that three levels are x10 from three levels below. Thus Excellent +2 is x10, Excellent +3 is x20, Excellent +4 is x50, and Excellent +5 is x100. But exceedingly excellent items become harder to find because there aren't many who can craft them. You can't just expect to be able to buy them.
- Buying an unrefined Object of Virtue (see RoP:M) costs 10 p.v.f., though availability may be a big issue.
- Buying an Item of Virtue (see HoH:MC) costs its bonus +2 p.v.f.
- Buying a Hermetic magic item costs what a Veriditus would charge (see HoH:MC, p.114). That would be triple the Vis cost to make it yourself, in p.v.f.