ELEMENTAL VULNERABILITY

Types: Flaw, Innate, Tier 1.
Prerequisites: Construct, Outsider, Plant, or Undead.
Detriments: Pick a damage type you're not already vulnerable or resistant to. Whenever dealt damage of that type, you take +50% more damage.
Special: This can be taken multiple times but never applies to the same damage type.ng to approach a creature that brandished such a symbol within the last round immediately affects you as if you'd been the target as well.