Spell Might


Spell Type: Enhancement; Mana Cost: 11 MP; TN: 15
Test: None; Requirements: Mana Cleanse

You channel deep reserves of magical energy, granting yourself +3 to Spellpower until the end of the encounter. While under the effects of this spell, each additional spell you cast costs an additional 2 MP. You may end this spell as a free action at the beginning of your turn.