Shelter


Spell Type: Utility; Mana Cost: 2 MP; TN: 12
Test: None; Requirements: None

A glyph traced upon the earth with hand or staff creates a faintly shimmering dome, up to 15 feet across and up to 10 feet high at the center. The environment within the dome is cool, dry, and comfortable regardless of the weather outside. Rain, snow, and other minor debris (including falling leaves, ash, or smoke) are kept out, though fresh air can penetrate the dome, and smoke—such as from a campfire—can escape. The shelter’s barrier is of no use whatsoever in combat. You can control the light level within from shade (slightly darker than the outside) to lit as brightly as by a lantern.

The shelter lasts for up to 12 hours, or until you dismiss it. You can only maintain a single shelter at a time.