Glyph of Neutralization


Spell Type: Utility; Mana Cost: 20 MP; TN: 17
Test: Magic (Creation) vs Spellpower; Requirements: Glyph of Repulsion

The bane of all mages, this magical glyph saps mana from a target and temporarily prevents them from casting spells. The first enemy that moves into contact with the glyph’s location triggers it. The target and anyone within 15 feet is drained of 3d6 + Magic MP and must succeed at a Magic (Creation) test vs. your Spellpower or lose the ability to cast spells for 1d3 rounds. You can maintain a number of active glyphs of neutralization equal to your Magic ability at any one time. Each glyph is good for only one use.