Drain Life


Spell Type: Utility; Mana Cost: 4 MP; TN: 12
Test: Constitution (Stamina) vs Spellpower; Requirements: None

You suck life energy out of a visible target within 30 feet to heal yourself. The target takes 1d6 + Magic penetrating damage and you are healed by the same amount. Note this only heals damage you have suffered; it doesn’t give you bonus Health above your normal amount. If the target makes a successful Constitution (Stamina) test vs. your Spellpower, the penetrating damage is only 1d6.