Death Syphon


Spell Type: Utility; Mana Cost: 7 MP; TN: 15
Test: None; Requirements: Walking Bomb

You draw upon nearby entropic energy to replenish your own mana. Any living creature that dies within 15 feet of you while this spell is active restores a number of your spent mana points equal to the creature’s Magic, with a minimum of 1. It cannot bring you above your normal full complement of mana points. Death syphon lasts for a number of rounds equal to your Magic skill.

This spell and Death Magic are mutually exclusive, and cannot be maintained at the same time. Casting one cancels the other.