Proprietor/Staff:
NameRacePSASTR/STADEX/RSINT/LOGPER/LDRPSIMRWMWSpecial AbilitySkillsEquipment

Goods/Services:  ROBOTS

When a robot is built, the designer must give it a body type, a way to move, a way to manipulate objects and programming. Special items can be added at additional cost.

Standard Body. Standard robot bodies come in all shapes. They are about the size of an average character, weigh 100 kg (without a parabattery) and have 100 Stamina points. A standard body is powered by a type 1 parabattery.

Heavy Duty. Heavy duty robot bodies also are available in any shape, but they are about the size of a ground car and weigh about 500 kg (without a parabattery). A heavy duty robot has 500 Stamina points, and is powered by a type 2 parabattery.

Anthropomorphic. Anthropomorphic robot bodies look like one of the four major races. They weigh roughly 100 kg (without battery) and have 100 Stamina points. They are powered by a type 2 parabattery.

Limbs. All three body types come with two manipulative limbs. These can be mechanical arms, tentacles, or specialized limbs for digging through rock or mounting tools.

Attacks

A robot gets one melee attack for every pair of limbs it has. If the robot uses a weapon, it causes whatever damage is normal for that weapon. If the robot attacks without a weapon, standard and anthropomorphic limbs cause 2d10 points of damage and heavy duty limbs cause 6d10 points of damage.A robot using a ranged weapon is treated exactly the same as a character, and is subject to all the ranged combat rules.

A robot can not attack unless it has a restrain, self-defense or attack/defense program.