Proprietor/Staff:
NameRacePSASTR/STADEX/RSINT/LOGPER/LDRPSIMRWMWSpecial AbilitySkillsEquipment

Goods/Services:

Training - New Skill
100 credits per 5 days
5 days training per skill level

PUMPING FEDERANIUM
Success Rate: Automatic

This skill increases the amount of weight (in kilograms) a character can carry to one and one-half times his Strength score. If the weight a character is carrying is more than his normal Strength Score, he is encumbered. The movement rate of an encumbered character is cut in half in all terrain. A character with this skill can pick up an object that weighs up to triple his Strength in kg, but can carry it only a few meters. A character who has been pumping federanium (the densest element known) is quite developed and may have trouble fitting into suits and equipment normally designed for his race. This skill must be renewed (as a first-level skill) every six months, as if the character kept in training.

RUNNING
Success Rate: Automatic

This skill increases the endurance of a character, who can now run at top speed for a number of minutes equal to his Strength score divided by 5, rounded up. The character then must rest for five minutes before running again. This skill must be renewed (as a first level skill) every six months, as if the character kept training.