Proprietor:
NameRacePSASTR/STADEX/RSINT/LOGPER/LDRPSIMRWMWSpecial AbilitySkillsEquipment
Lappsod DogDralasiteTechnological65/6050/5050/5540/40452533Form Change, Perception 50%Robotics 4, Computer 2, Technician 4, Beam 2, Engineering 1

Goods/Services:

Chronocom - Chronocom is short for chronograph/communicator. A chronocom is a combination wristwatch, calculator and communicator. It has a range of 5 kilometers.

Radiophone - A radiophone is a short-wave communicator with a 1,000 km range.

Subspace Radio - A subspace radio is used for sending messages between distance planets and star systems. Subspace communicators send coded tachyon beams that must be broadcast from very carefully aimed dish antennas to hit their target planet or system. A subspace message crosses one light-year in one hour. The radio uses a type 1 parabattery. Sending a message uses 100 SEU.

LANGUAGES

  Pan Galactic.  All intelligent races in the known galaxy have a native language.  In order to simplify interstellar trade, the Pan-Galactic Corporation created Pan Galactic, a language of sounds and gestures that can be spoken by almost any intelligent, speaking creature.  It does not sound quite the same when spoken by members of different races, but anyone who speaks Pan Galactic can understand a creature speaking Pan Galactic.  Because of its usefulness, Pan Galactic is spoken on almost every world that has contact with the Pan-Galactic Corporation or one of the four major races.
  Alien Languages.  The referee can decide that the natives of some planets do not speak any language but their own. A liens that have never met adventurers or Pan-Galactic traders certainly will not know how to speak Pan Galactic.  This will create problems for adventurers when they must find a way to communicate with the aliens.
  Learning New Languages.  At the start of the game, all player characters speak their native language and Pan Galactic.  Learning a new language is like learning a new skill.  Each level costs 3 experience points.  At level 1, a character will understand about half of what anyone says in that language, and has a 50% chance to make someone else understand what he says.  This increases 10% at each level above 1.
  Polyvoxes.  A polyvox is a small, computerized device that translates what it hears in one language and repeats it in another language.  Polyvoxes and language tapes for all known languages can be bought wherever general computer equipment is sold.  A polyvox also can learn a new language if it can be programmed with key phrases, and then hear the spoken language for d100 hours.  More information on polyvoxes is given in the section on EQUIPMENT.
  Other Barriers.  Knowing an alien language or having a polyvox does not guarantee that a character can talk to an alien without having problems. Characters who are speaking an alien language can be confused by words that sound alike but have different meanings, and can have difficulty  forming strange sounds.  They can easily offend an alien creature by violating one of its traditions, customs or systems of etiquette.  The referee should feel free to use language barriers as obstacles for players and to add excitement or even humor to the game