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See the official Unchained rules here:
www.d20pfsrd.com/magic/variant-magic-rules/esoteric-material-components
We're using the Optional Components rule, with knowledge of such components being considered advanced magical theory above most casters' heads, and the Scrounging for Components rule is available, but limited: each component can only be found in the appropriate setting, and successfully finding any requires a successful DC 15 Knowledge (nature) check. However, a successful check yields 2d6 gp worth of the material, not 1d6.
Last edited by ionathas, August 25 2018 04:40:13. Secured game article. You most log in to contribute.