MAHG MAR
The planet catalogued as Waller Nexus FS 24.3 is named "Mahg Mar."

Mahg Mar is a beautiful planet with an abundance of water and oxygen and a favorable climate for life. Indeed, the rich
greens of the continental masses were visible from orbit, and there was much enthusiasm and anticipation for a first-hand look at the planet. The bioscience reports suggested substantial probability of higher life forms.

TAINTED ATMOSPHERE
The atmosphere of Mahg Oar contains traces of toxic compounds. The atmosphere is breathable, but over an extended period of time, characters experience headaches and rapid exhaustion. Characters must wear the breathers provided with the
environmental suits in the personal survival kits or sleep in the pressurized bivouac unit to prevent the following unpleasant symptoms.

After three hours of breathing the atmosphere of Mahg Dar, characters experience severe headaches (-30% from intuition and logic) and tire easily (-20 from stamina, and unable to travel for more than eight hours without rest). They return to normal after 10 hours out of the atmosphere. Wearing the environmental suits is an unpleasant experience. For example, it decreases reaction speed by 20 points for limited vision, reduces stamina by 5 points because of the ventilation and added encumbrance. This will make the decision whether or not to wear the suit a matter of practical importance.

The breathers on the environmental suits are very uncomfortable. Each character must make a stamina check to sleep in one. If the check fails, he can try again in an hour or remove the breather. They are not necessary when sleeping in a bivouac unit.

Map showing locations and trek from wreckage to Eleanor Moraes: