IMPROVING CHARACTERS
Characters can increase their ability scores, and racial abilities, and gain skills through adventuring. As characters adventure, they learn from their experiences and improve
themselves through practice. In STAR FRONTIERS games, this type of experience is recorded with experience points (XP). The referee hands out experience points at the end of an
adventure to reward characters' performance and success. If a character performed beyond the expectations of his employer, he will receive more experience. If he failed miserably at his task, he will receive less experience.

Improving Abilities
Players can increase their characters' ability scores by trading 1 XP to raise an ability score 1 point. No ability score can ever be raised above 100.

EXAMPLE: Rex Dexter earned 5 XP in his latest adventure. The player decides to spend 3 XP increasing Rex's Logic score from 50 to 53, and 2 points increasing his Personality from 65 to
67. Certain Racial Abilities (Lie Detection, Comprehension and Battle Rage) also can be increased by trading 1 XP to increase the ability 1 point. Racial Abilities cannot be raised above 100.

Obviously, increasing a character's ability scores will improve his chances to perform special actions, will improve his chances to hit in combat by increasing Dexterity, and will increase his chances to survive by increasing his Stamina. Raising ability scores also can replace points lost permanently to disease or tissue deterioration in a freeze field.

Skills

Characters can learn skills which allow them to perform special actions. Each skill has six levels of expertise. A character can raise his skill levels by spending experience points.
Experiences points can be traded to gain a level 1 skill or to increase a skill the character already has to the next level. The number of XP that must be traded for each skill and skill level is described in the SKILLS section.

Zebulon's Guide
Although we do not use Zebulon's guide, you can use the "skills" included there by paying the skills cost. Since it does not use PSA, you will purchase the skill at the rate for non-professions unless it seems to fit into your current PSA.

This allows you to further customize your characters and perform skills not recognized in Alpha Dawn.