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Image ffs335
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ABILITIES/FEATS
Feats
- [animal affinity - +2 handle animal and ride, +4 at rank 10
boon companion - one animal companion has abilities calculated at +4LV (Puck)]
(notes to self - look into boon companion)
TRAITS
- [Pioneer - start with a horse, +1 nature
Wild Domesticator - +2 handle animal to train animals, teach +1 max trick to animals
Supportive - +1 to check when aiding another]
Other Abilities
- [Elven Immunities - immune to magic sleep, +2 sv vs enchantment spells and effects
Adaptability - skill focus: handle animal - +3 skill, +6 at 10 ranks
Keen Senses - +2 perception
Low Light Vision
Elf Blood
Multi-Talented
Nature Bond - animal companion (1LV hedgehog, 1LV hawk, 1LV horse)
Nature Sense - +2 survival and nature skills
Spontaneous Casting - summon nature’s ally in place of prepared spell
Wild Empathy - improve animal attitudes, 1d20+LV+CHR
Pack Bond - split animal companion level among multiple animals
(1LV hedgehog, 1LV hawk, 1LV horse)
Improved Empathic Link - use senses of one companion at a time within 1 mile]
Favored Class: Druid
Woodland Stride - move through undergrowth at normal speed and with no impairment
Trackless Step - leave no trail in natural surroundings and cannot be tracked
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SPELLBOOK:
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SPELLS KNOWN/PREPARED DAILY: (** Spells Prepared for fort fight)
0: spark, create water, detect magic, mending
1: speak with animals, ice armor, burning disarm
2: warp wood, riversight
3:
4:
0: spark, stabalize, create water, flare
1: ice armor, burning disarm, cure light wounds
**2: warp wood, bull’s strength
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SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
^Trained only
Languages: Common, Elven, Druidic
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MONEY: 864gp, 4sp, 8cp
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GEAR ON ME (Weight): "walking" staff (quarter staff)(4), 2 belt pouches(1),
10 pieces chalk, money, amulet of natural armor, feather token, potion of bear's endurance
GEAR ON HORSE (Weight): backpack(2), blanket(3), bedroll(5), small tent(20), 100ft hemp rope(20),
waterskin(1), 5 days' rations(5), falconry gauntlet(1), 5 days' horse feed(50),
5 days' bird feed(2.5), sprig of morus berries, riding saddle(25)
TOTAL WEIGHT: 138.5 pounds on horse, 5 pounds on me
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MAGIC ITEMS
hide armor +1 (from Ant-Lion)
amulet of natural armor +1
feather token (tree)
potion of bear's endurance
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ANIMALS
Puck (horse) - spd50, AC17, S17 D15 C17 I2 W14 C7, low light vision, scent, HP15, att 1/1, dmg d4+1/d4+1, f10 r9 w5
skills - swim 8, perception 6, stealth 6, climb 7
tricks - heel(15), work(15), stay(15), seek(15), get help(20)
tricks to learn still - throw rider(15)(training-1dy), ???, ???, ???
link, share spells, evasion, run (feat), endurance (feat), iron will(feat)
Murdock (fox) - spd40, AC 14, S9 D15 C13 I2 W12 C6, low light vision, scent, HP5, att -1, dmg d3-1
tricks - hunt(20), fetch(15), track(20),
tricks to learn still - detect(25), bury(15), heel(15), ???
Sedgewig (hedgehog) - spd20, AC18, S1 D16 C6 I2 W12 C7, lowlight vision, HP4, att -4, dmg 1, f3 r8 w1
skills - stealth 9, escape artist 9, 1 bonus trick
tricks - break out(20), entertain(25), watch(15),
tricks to learn still - sneak(15)(training-4dy), fetch(15), ???, ???, ???
spiny defense - +1AC, d3 dmg if grapple
link, share spells, stealthy (feat)
Wilson (hawk) - spd60 (avg), AC15, S6 D17 C11 I2 W14 C7, HP8, att 6, dmg d4-2, f5 r8 w2
skills - fly 8, perception 7, 1 bonus trick
tricks - hunt(20), watch(15), stay(15),
tricks to learn still - bombard(20)(training-3dy), fetch(15), deliver(15), ???
link, share spells, flyby attack (feat)
Other - 2 light war horses
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DESCRIPTION
Tall and thin, reminiscent of a gangly teenager. She keeps her dark hair shorter with a natural wave.
Jewelry made of natural materials such as stones and plant fibers often adorn her neck, hair, and wrists.
Despite her voracious appetite for fruits and vegetables she maintains an almost ghoul-like thinness.
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BACKGROUND
Zorah’s family owned a small piece of land just on the edge of Gronzi Forest,
between the forest and the Icerime Peaks. Her human father, Herbert, spent
his youth hunting in the Gronzi Forest. He chanced upon a beautiful elven
woman, Lonai, while hunting. After a heated discussion about the right and
wrong way to respect the land Lonai left angry and herbert left intrigued.
He learned all he could about elves and their culture. When he met Lonai a
year and a half later the conversation went a much different direction.
Lonai was impressed by Herbert and agreed to meet him again in the forest.
Their love grew and they settled in a small cabin on the edge of the forest.
Herbert made his living bringing wood to town, he only took what was needed
and replanted as he harvested. Lonai provided food and resources from the
land for the family. Soon their love grew into a child they named Zorah.
She had a pleasant childhood, full of happy memories. Her parents taught her
to respect the land and how important a positive outlook on life was.
Something she maintains to a sickening degree to this day.
During Zorah’s fifteenth year her mother became ill. Herbert went into the
woods to look for herbal medicines. When he never returned Zorah tried to
nurse her mother back to health, but it was too late. She used what her
parents had taught her to survive for the next few months. As winter
approached she was unsure how she would continue. Her positive outlook
assured Zorah she would make it. As luck would have it she found a small
fox cub, abandoned by it’s mother. Zorah cared for the fox and a friendship
blossomed. As the fox got older it learned to hunt and would bring Zorah
much needed food during that important winter.
Zorah found she had a knack for training and befriending animals. Soon she
added a hawk and a wild horse to her cabin. Each adding useful skills to
the strange new family. During her sixteenth spring Zorah met an elf in the
forest. The elf was venerable in both age and advice. He never gave her his
name, but would show up every few weeks to teach her more about living off the
land and how to interact with her new animal family. At the end of that
spring the elf brought Zorah a small hedgehog. he told Zorah to raise it and
teach it some unique tricks. The elf would return after winter to see what
the creature had learned.
When the elf returned Zorah had taught Sedgewig, the hedgehog, to watch over
the cabin at night as well as a funny little dance she found adorable.
Impressed with the progress the elf took Zorah in and began to teach her the
ways of the druids. Shortly after her training began the elf stopped coming
around. Wishing to see what other creatures she may share a connection with
Zorah took her new family with her and left home. She soon heard of Henry
de la Maistre and saw a grand opportunity.
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Entourage - Lydia Sylvane
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ENTOURAGE
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Lydia ABILITIES/FEATS
Animal Affinity - +2 ride, +2 handle animal
Horse Lord?(trait) - +2 handle animal, +1 ride
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Lydia SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
*10 class skills, 6+int points
^Trained only
Languages: Common, Elven, Sylvan, and Orc
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Lydia MONEY: 2gp, 5sp, 0cp
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Lydia GEAR riding saddle, military saddle, bit and bridle, 10 days animal feed
*cost of mounts (heavy horse 200, light horse 75, pony 30, riding dog 150)
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temp entourage section - Never arrived
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ENTOURAGE
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Helga ABILITIES/FEATS
deep sight - darkvision 120ft
pioneer (trait) - +1 survival
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Helga SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
*10 class skills, 6+int points
^Trained only
Languages: Common, Dwarven, and Elven
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Helga MONEY: 2gp, 0sp, 0cp
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Helga GEAR animal feed x100, 16 rabbits, shepherd's crook
*cost of herd animals (rabbit 2, cattle 50, sheep 20, goat 6, pig 10)
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Game Notes
hex A - full of animal traps and prankster fey
CHANGES: BAB +1, ref sv +1, +5HP, gained trackless step,
+1 handle animal, +1 ride, +1 geography, +1 nature, +1 survival,
spells added to typical daily list: warp wood, riversight,
animal companion: added LV1 horse (Puck),
feat: boon companion (puck)