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ABILITIES/FEATS
Feats
- Improved Unarmed Strike
- Power Attack
- Weapon Focus (unarmed)
- Catch Off-guard
- Combat Reflexes
Other Abilities
- Favoured Class: brawler (+1 skill point/level)
- Heart of the Fields (Profession (barmaid) +(1/2 level), 1/day ignore one fatigue or exhaustion)
- Sneak Attack +1d6
- Brawler's Flurry
- Snake Feint (standard action used to move can also be used to feint)
Traits
- Rogarvian Survivor (Know (nobility) class skill, +1 bonus)
- Militia Training (proficiency with longbow)
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SPELLBOOK:
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SPELLS KNOWN/PREPARED:
0:
1:
2:
x:
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SKILLS (Max Rank = Level, Class Skills get +3 bonus with at least 1 Rank)
^Trained only
Languages: Common
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MONEY: 165gp 25 sp 50 cp
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GEAR (Weight):
Explorer's Outfit (worn)
Armour and Shield (25 lbs)
Longbow and arrows (6 lbs)
Brawlers's Kit (36.5 lbs)
- backpack
- bedroll
- belt pouch
- flint and steel
- rope
- torches (10)
- trail rations (5 days)
- waterskin
Courtier's Outfit (w/ jewelry)
Money (1.5 lbs)
TOTAL WEIGHT: 69 lbs
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MAGIC ITEMS
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DESCRIPTION
Tansy is tall, and broad. Muscular from a life spent working in the village she once lived in, dressed in sensible traveling clothes with a worn suit of leather armour she looted off the captain of her town's militia after the bandits burned the place to the ground. Her hands are worn, even more than someone who works with them should be, knuckles bruised and calloused. She is often loud, not particularly bright, and speaks plainly, traits she picked up as a much put upon barmaid.
After a short adventuring career, she retires to buy her own tavern in the Port Henry district of Tusk.
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BACKGROUND