Mother Beatrix deleMaistre
Female Human aristocrat 1 / cleric 4
TN medium humanoid (human)
Init +0; Senses Perception +11,
Languages Common, Read Lips
AC 11, touch 11, flat-footed 11
hp 26 (5HD)
Fort +5, Ref +2, Will +12
Speed 30 ft. (6 squares)
Melee silver dagger, masterwork +4 (1d4-1/19-20)
Ranged silver dagger, masterwork (thrown) +4 (1d4-1/19-20)
Face 5 ft. Reach 5 ft.
Base Atk +2; CMB +2; CMD 13
Special Actions Channel Positive Energy (2d6, DC 13, 5/day), Gentle Rest (6/day),
Deity: Pharasma Domains: Repose(You see death not as something to be feared, but as a final rest and reward for a life well spent. The taint of undeath is a mockery of what you hold dear.) Resurrection Subdomain()
Spells:
Prepared Spells Prepared Spells:
Cleric (CL 3):
0th - detect magic, light, mending (DC 13), purify food and drink (DC 13)
1st - comprehend languages x2 (DC ), cure light wounds (DC 14), remove fear (DC 14), sanctuary (DC 14)
2nd - consecrate, cure moderate wounds x2 (DC 15), *gentle repose (DC 15)
(CL ):
Cleric: Spells per Day: (4/4+1/3+1/0/0/0/0/0/0/ DC:14+spell level),
Abilities Str 11, Dex 11, Con 11, Int 13, Wis 16, Cha 14
Special Qualities Aura, Bonus Feat, Orisons, Rebuke Death (6/day), Skilled, Spontaneous Casting,
Feats Alertness, Armor Proficiency, Heavy, Armor Proficiency, Light, Armor Proficiency, Medium, Iron Will, Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Skill Focus (Knowledge (Religion)), Tower Shield Proficiency
Skills Appraise +6, Bluff +2, Craft (Untrained) +1, Diplomacy +6, Disguise +2, Heal +9, Intimidate +6, Knowledge (Nobility) +6, Knowledge (Religion) +12, Perception +12, Perform (Dance) +6, Perform (Untrained) +2, Ride +4, Sense Motive +12, Spellcraft +5, Survival +3,
Possessions ring of protection +1; silver dagger, masterwork; outfit (scholar's); cloak of resistance +1;
Last edited by JohnB, August 15 2021 13:08:32. Open game article. You can edit it once you log in.