Critical Injuries
Critical Injuries come from a triggered Critical via a combat check (Spending Advantage or Triumph) or when a character exceeds their wound threshold. There are both short- and long- term affects from Critical Injuries.
When a character suffers a Critical Injury, roll a d100 and consult the chart below. Each Critical Injury a character suffers from adds +10 to any subsequent Critical Injury checks. Essentially, Critical Injuries are cumulative, and even the most minor Critical Injuries can lead to devastating results.
Last edited by Wazuki, January 29 2016 20:39:09. Open game article. You can edit it once you log in.